Fabien Chéreau's blog

Stuff about programming, Stellarium and myself.

Sunday, June 14, 2015

Blowfish Rescue released!

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After more than 2 years of work, Guillaume from Noctua Software finally made it again: Blowfish Rescue is now released! This is a 2d ac...
7 comments:
Saturday, June 7, 2014

A better reflectance model for the moon

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Here is my second post on my recent activities on planets rendering in Stellarium. One thing I always disliked in Stellarium was the rende...
4 comments:
Friday, June 6, 2014

Planets rendering in Stellarium

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This week I spent some of my evenings working on planet rendering in Stellarium. One of the long standing task which was in my TODO list w...
Tuesday, April 23, 2013

Voxel Invaders on iOS!

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Good news for iPhone or iPad owners: we have finally made it through the Apple store procedure: Voxel Invaders, our last video game is n...
1 comment:
Monday, September 24, 2012

Space Invader + Voxel Graphics = Voxel Invaders!

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This week we (noctua software) released our new video game for android phone: Voxel Invaders . This is the sequel of our previous game ...
Sunday, August 12, 2012

Alien Skull on Mars

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I just spent some time looking at the amazing first full res pictures of mars taken by Curiosity, and I stumbled on this: Yes, an alien...
1 comment:
Friday, July 22, 2011

Stellarium in SOCIS 2011

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Are you a student looking for an exciting summer job? Get paid this summer to work on Stellarium! The Stellarium project was selected to b...
5 comments:
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